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Mac 3on3 RULES |
| goal | game format | free throws |
| fouls | time outs | substitutions |
| lane violations | full court passing | overtime |
| forfeits | tournament | suggestions |
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LEAGUE GOAL The purpose of Mac 3 on 3 is to provide a safe
source of recreation and healthy competition for all players involved.
A special emphasis is placed on developing the skills of young
players by giving them the opportunity to compete against more
experienced opponents. Experienced
players are expected to be excellent role models for young players by
displaying good sportsmanship at all times. PLAYER CONDUCT POLICY Mac 3 on 3 operates without officials for much of
the season, relying on the integrity and maturity of our players to
effectively officiate the games for themselves.
Honorable player conduct
is extremely important to our league.
Any personal conduct conflicting with the goal of the league may
lead to dismissal at any point during the season.
Player discipline may be administered by any league official at
any time. Listed below are a
few points of emphasis: •
Profanity
is not acceptable and will result in an
immediate technical foul during game play.
Use of profanity off the court may also result in discipline by
league officials. •
Unsportsmanlike
conduct that would
be unacceptable in an official high school game will result in
discipline deemed appropriate by league staff.
League staff reserves the right to ban players without refund of
league fee in response to inappropriate behavior. Rules and Procedures - League Play
League play consists of two games of eight minute
halves against one opponent each night.
Teams are expected to complete their games within approximately
one hour. 2 minute breaks
are observed during half-times while an approximately 5 minute break is
observed between games during which all active players from each team
will participate in the Mac 3on3 Free-Throw Contest.
Officials are not used for league play, so it is important that
players are familiar and compliant with league procedures for managing
the game. Mac
3on3 adheres to official IHSAA rules unless specified otherwise in the
following guide.
It
is the responsibility of both the offense and the defense to call fouls. Honesty
is expected and appreciated in this regard.
When
a foul is called while the game clock is eligible to be stopped,
free throws will be shot immediately regardless of whether the player was
fouled in the act of shooting. When
a foul is called while the game clock is not eligible to be stopped,
the default procedure is to check the ball in and resume play regardless of
whether the player was fouled in the act of shooting.
Both the offense and defense, however, have options
that they may exercise at any point in
any game following a foul listed below: •
Offense:
To discourage excessive fouling by the defense, the offense has the
option of choosing to shoot a one-and-bonus free throw after any
foul at any time in the game. •
Defense:
If no free throws are being shot the ball is checked in at the top of
the key unless the defense requests that the ball be in-bounded from the point
nearest the infraction. And-1
Situations - During league play, a basket scored while being
fouled does not result in a free throw. If
the basket is good, normal play will be resumed. End
Game Fouling - It is a good strategy when trailing late in a
close game to purposely foul the opposing team in order to stop the clock in
the last 2 minutes of the game. Listed
below are some details regarding this procedure: •
Players cannot foul out of
the game during league play. •
The first four fouls by a
team will result in a one-and-bonus regardless if the player was in the act of
shooting. Beginning with the fifth
foul, two shots fouls will be awarded. •
When purposely fouling, it
is not necessary to actually foul the
ball handler. You need only to
touch the ball handler while calling a foul to successfully stop the clock and
force a free throw. Excessively
forceful fouling may result in an immediate technical foul. •
Off-the-ball fouls are not
valid. Repeated attempts to foul
off the ball in order to stop the clock will result in a technical foul. Physically
Aggressive Play - Actively dislodging the
established position of other players creates an unfair advantage and is a
foul. Players are encouraged to
avoid strategies such as backing opponents down to the basket or dislodging
post players through shoving with the arms that is normally regulated by
officials. This style of play has
often led to frustration and confrontations between players.
Continued use of these strategies may result in standard or technical
fouls being called by league staff if no fouls are called by players. Irresponsible
Foul Calls - Abuse of the player’s ability to call fouls (i.e.
Every time the offense misses a shot in traffic, he or she calls a foul.) is
subject to having such calls overturned by league staff. Technical
Fouls - Technical fouls will result in two shots and
possession of the ball by the opposing team.
League staff may administer technical fouls without
a formal warning for inappropriate actions committed by individuals or
teams.
In between the games during league play, each
member of each team will shoot 5 free throws and report their number of free
throws made out of their five opportunities to the stat-keeper.
The purpose of this is to allow all players to have an opportunity to
participate in the league-wide free throw shooting competition.
The player with the highest percentage while meeting the minimum
requirements for number of free throws shot at the end of the year will be the
champ.
Each team is allowed one timeout during the first
half and two timeouts in the second half.
After each time out, the ball will be checked in by the defense
to the offense and in-bounded from half-court.
The game clock will not start until the ball is touched after the
in-bounds pass. Unused
timeouts are not transferrable between halves.
All substitutions must take place during dead ball
situations. It is not
necessary to check in with the scorer’s table before entering the
game, however, it is expected that all substitutions are clearly
announced and that the opposing team is given an opportunity to adjust
their players as well. Illegal
substitutions resulting in unfair advantages may result in a technical
foul.
If a player repeatedly violates the 3 second rule,
the defense is encouraged to warn the offending player and begin
counting 5 seconds out loud. If
the offending team/player fails to respond, a lane violation may be
called. Overtimes
All overtimes in league play are decided at the
free throw line. Each team
alternates through their players shooting one free throw at a time.
The first team to reach 3 made free throws wins.
Double overtime only results when both teams make their first 3
free throws. The last team
to score in regulation shoots first.
No player may attempt a second shot until all other players on
his team have shot once.
Full court passes after a score
To discourage cherry picking, teams must inbound
the ball to the backcourt. Teams
which violate this rule, however, do NOT lose possession, but any scores
resulting from this practice will not be allowed.
The team must re-inbound the ball from mid-court before
proceeding with normal play.
Because of the nature of summer activities and
frequent schedule conflicts (vacations, camps, county fair activities, etc...)
teams will occasionally fall short of the required 3 players.
All effort is made to insure that an official league game will be
played each night as scheduled. In
the event that your team (or your opposition) is short on players, teams are
allowed to pick up substitutes from other teams.
It must be approved by the gym supervisor to be a legal substitution.
The supervisor will allow subs based on the following criteria: •
Is
there really a need? Three players is
enough to play. Teams are not "entitled" to a substitute. Exceptions
may be made during extremely hot weather, but only with consent of the
opposing team. If three registered team members are in attendance,
prepare to play with no sub. •
Who
is available? Priority will be given to players who are
currently in high school. •
Who
is the sub filling in for? Every effort must be given
to prevent a team from benefiting by picking up a sub. In other words, picking
up a player should not be an advantage
for the team who is short. No "blue chip" players should be subbing
for an "average Joe." •
**In the event that the
choices are slim and a "blue chip" is all that is available at the
time, the team and the player should have the integrity to expect the regular
players to do the bulk of the shooting, especially down the stretch. Again,
the team who is short on players should
not gain an advantage.**At any point during the
game that a more suitable sub option becomes available, that person would
immediately replace the "blue chip." NOTE: Teams may opt to
compete "2 on 3" if they so choose. As a general rule, outright
forfeits are discouraged and extremely rare.
All teams will participate in a season ending single elimination
tournament. Licensed officials will be hired for tournament play. Tournament eligibility
In order to be eligible for the tournament each player must: a)
play a minimum of 4 nights prior to the tourney b)
be on the team roster by the end of the second full week of the season c)
have registration fees paid in full
Tournament Format and Rule Changes include: 10 minute halves officials 5 foul limit per player
with each additional foul resulting in an automatic technical for 2 ft. shots
and the ball out of bounds. Players
cannot "foul out." 1 minute OT up to
double OT. If a third OT is necessary teams will participate in ft
shoot-off.
For more information, or to make suggestions, contact: Craig Miller hm 765-395-7534 work 765-689-9131 ext 5709 or e-mail
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